Untitled 2D Platformer
Independent 2D platformer in MonoGame with pixel-art aesthetics and movement influenced by Celeste. Built in C# / XNA. (Preview coming soon!)
technical artist, full-stack developer, and gamer :)
My name is Cody and this is where I'll be keeping my personal projects I decided to waste my time on.
I have a passion for all things computers, so I'm hoping to land a career where I can fully express that.
Hope you enjoy your stay!
Independent 2D platformer in MonoGame with pixel-art aesthetics and movement influenced by Celeste. Built in C# / XNA. (Preview coming soon!)
Life-sized replica inspired by Final Fantasy VII. Modeled in Fusion 360 with internal supports for structural integrity and balance.
This was my first 3D print! There was a lot of trial and error since I was new to 3D modeling. I learned back in high-school on how to 3D model amateurishly using Fusion360, but this put my skills to the test since this was a more practical setting. I remember needing to mess with the supports and testing out several types of brims due to the parts I made constantly warping, but we got past the challenges! I played around with resin and plastic weld as a solution to fill in all the inconsistencies (and because I ran out of money for more filament) and I'm satisfied with how it came out in the end.
I'm really happy with how the project came out! I'm really not sure why I chose to do something so huge as my first project honestly, but I admit its made doing smaller projects feel so much easier so I would gladly do it again.